Dimensionals Minor Patch 0.9.0.2
Greetings Dimensionals!
It has been a wild week for everyone here on the Dimensionals team as we finally released into Early Access! We are all so grateful for the love, support, and feedback we’ve received from our community! Both our veteran beta and demo players, and all the new faces who have joined the fight against Ragnarath have provided our team with so many great ideas, suggestions, and feedback on the game! Today we’ll release our first (we don’t count the hotfix from last Friday >.>) minor patch in Early Access which includes a slew of bug fixes, some updates to combat the RNG of unlocking a new hero, and a small balance pass to make the campaign a bit more of a challenge. Thank you again everyone for the amazing feedback we’ve received about Dimensionals and we can’t wait to see you in the next update! P.S Join the discord for a new challenge event!
See you all in the Rift,
The Dimensionals Team
Major Changes:
- The Game can now be played offline
- Updated Hero Unlock Quests updated to remove some of the RNG and re-balance some of the unlock criteria
- Water Hero Unlocks
- Updated: Aquanaut - Defeat Vulcanova or Kong Prime with Shork on the team and no hero deaths.
- Was previously just Vulcanova.
- Updated: Bo - Defeat Screamweaver or Stratascend with both Shork and Aquanaut on the team and no hero deaths.
- Was previously just Kong Prime.
- Updated: Aquanaut - Defeat Vulcanova or Kong Prime with Shork on the team and no hero deaths.
- Fire Hero Unlocks
- Updated: Inferna - Defeat 3 (was 2) Elites in a single run while using Magmama and Pyropaws on the team. There must be no hero deaths.
- Updated: Magmama - Have 50+ (was 10+) Rage on a single hero while using Pyropaws on the team. There must be no hero deaths.
- Updated: Pyropaws - Without using any consumables during the run, defeat Vulcanova or Kong Prime.
- Was previously just Vulcanova.
- Earth Hero Unlocks
- Updated: Fungass - With Terraton on your team, defeat Kong Prime or Vulcanova using Poison Damage.
- Was previously only Kong Prime
- Updated: Terrafae - With both Terraton and Fungass on your team, have over 500 (Was 1000) Poison on a single enemy.
- New: Terraton - Defeat Stratascend or Screamweaver with no hero deaths.
- Old: Defeat Aarakira without triggering “Kira Says!”
- Updated: Fungass - With Terraton on your team, defeat Kong Prime or Vulcanova using Poison Damage.
- Water Hero Unlocks
Balance Updates:
- Updated Campaign Mode to be slightly harder overall.
- Increase HP and Damage of most enemies in the Campaign Mode to make it less trivial.
Dev Note: The Campaign Mode will remain the “easier” mode to play to experience the store, learn more about the lore and witness comic book cutscenes, however the current iteration was a bit TOO easy. We will continue to monitor the difficulty level of the campaign as we continue through Early Access.
- Fixed interaction with Defending Wave and Force of Nature causing an infinite loop.
- Defending Wave and Force of Nature now grant “Bonus Block” and will not trigger off each other. (Fixed on Friday Nov 22nd).
- Fixed an interaction with Firestep Flash could refresh multiple times in a single cast leading to a game crash.
Relic / Curse Updates and Fixes:
- Fixed an issue where the Relic Spillproof Doily and the Curse Absorbing Wisp could reduce status effects to 0.
- Status Effect reductions are now capped at a minimum value of 1.
- Added missing artwork for the Relic Combobro’s Girdle.
- Distracting Tail updated:
- Old: At the start of each turn, apply 2 Dodge to all enemies.
- New: At the start of each battle, apply 5 Dodge to all enemies.
Bug Fixes:
- General performance updates.
- Fixed various interactions with Poison Critical Hits not triggering other Critical Hit effects.
- Fixed various ways where the gold value could get desynced and show the incorrect gold total for the player.
- Fixed “Session Expired” error.
- Fixed missing Malliss kill achievement.
- Fixed Fungass unlock quest not working correctly.
- Fixed an issue where Leviathan would sometimes spawn without animations.
- Fixed some issues where clicking rapidly inside the campaign could lead to a locked state.
- Fixed an issue where demo players were not properly receiving achievements in the full game.
- All achievements will now properly populate on launch.
- Fixed an issue with the Ragnarath Battle where the hero targeting was not working properly.
- Removed the “Wishlist Now” button persisting in the Early Access version.
- Fixed various crashes in the Campaign and Master Raid.
- Fixed an issue where the hero XP screen was visible in the Campaign Mode.
- Fixed issue where Demo or Playtest corrupts main-game save
Dev Note: Currently only the Master Raid mode grants heroes XP, so we are hiding the Hero XP from the Victory Screens inside the Campaign Mode to prevent confusion.